Hero database V20.0C

Light
Side
Hero
 
Paladin - Uther

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Base Damage:
25
-
35
Primary Atribute:
str
Base Agility:
16
Agility per level:
1.5
Base Strength:
23
Strength per level:
2.7
Base Intelligence:
18
Intelligence per level:
1.8
 
Spell Name:
Holy Light
Spell type:
Instant Cast
Spell description:

A holy light that can heal a friendly living unit or damage an enemy Undead unit. With level amount Healed/Damaged increases. For all levels: Cooldown 5 seconds. Mana cost 70.

 

Lvl 1: A holy light that can heal a friendly living unit for 200 or deal half damage to an enemy Undead unit.
Lvl 2: A holy light that can heal a friendly living unit for 400 or deal half damage to an enemy Undead unit.
Lvl 3: A holy light that can heal a friendly living unit for 600 or deal half damage to an enemy Undead unit.
Lvl 4: A holy light that can heal a friendly living unit for 800 or deal half damage to an enemy Undead unit.
 
Spell Name:
Storm Bolt
Spell type:
Instant Cast
Spell description:

A magical hammer that is thrown at an enemy unit, causing damage and stunning the target. With level, damage and stun time increase. For all levels: Cooldown 11 seconds. Mana cost 90.

 

Lvl 1: Throws a magical hammer at a target enemy unit, dealing 100 damage and stunning the target for 2 seconds.
Lvl 2: Throws a magical hammer at a target enemy unit, dealing 150 damage and stunning the target for 4 seconds.
Lvl 3: Throws a magical hammer at a target enemy unit, dealing 200 damage and stunning the target for 6 seconds.
Lvl 4: Throws a magical hammer at a target enemy unit, dealing 300 damage and stunning the target for 8 seconds.
 
Spell Name:
Endurance Aura
Spell type:
Passive
Spell description:

Increases movement and attack speed of nearby friendly units.

 

Lvl 1: Increases nearby friendly units' movement speed by 10% and attack rate by 5%.
Lvl 2: Increases nearby friendly units' movement speed by 20% and attack rate by 10%.
Lvl 3: Increases nearby friendly units' movement speed by 30% and attack rate by 15%.
Lvl 4: Increases nearby friendly units' movement speed by 40% and attack rate by 20%.
 
Spell Name:
Life Call
Spell type:
Channeling
Spell description:

Raises dead units in an area to fight for a period of time. Raised units are invulnerable. With level, number of corpses raised increases. For all levels: Cooldown 180 seconds. Mana cost 200.

 

Lvl 1: Revives 6 dead units in an area to fight for the Paladin for 40 seconds. Raised units are invulnerable. Lasts 40 seconds.
Lvl 2: Revives 12 dead units in an area to fight for the Paladin for 50 seconds. Raised units are invulnerable. Lasts 50 seconds.
Lvl 3: n/a
Lvl 4: n/a
 

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