Hero database V20.0C

Dark
Side
Hero
 
Orc Warlock - Gul'dan

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Base Damage:
24
-
32
Primary Atribute:
int
Base Agility:
16
Agility per level:
1.5
Base Strength:
17
Strength per level:
2
Base Intelligence:
22
Intelligence per level:
3.2
 
Spell Name:
Spell type:
Instant Cast
Spell description:

A coil of death that can damage an enemy living unit or heal a friendly Undead unit. With level, amount Healed/Damaged increases. For all levels: Cooldown 5 seconds. Mana cost 75.

 

Lvl 1: A coil of death that can heal a friendly Undead unit for 200 hit points, or deal half damage to an enemy living unit.
Lvl 2: A coil of death that can heal a friendly Undead unit for 400 hit points, or deal half damage to an enemy living unit.
Lvl 3: A coil of death that can heal a friendly Undead unit for 600 hit points, or deal half damage to an enemy living unit.
Lvl 4: A coil of death that can heal a friendly Undead unit for 800 hit points, or deal half damage to an enemy living unit.
 
Spell Name:
Summon Fire Elements
Spell type:
Summoning
Spell description:

Summons fire elements to attack the hero enemies. With level number of summoned units increase. For all levels: Mana cost 125.

 

Lvl 1: Summons 1 fire element to attack the hero enemies. Cooldown 27 seconds.
Lvl 2: Summons 2 fire elements to attack the hero enemies. Cooldown 29 seconds.
Lvl 3: Summons 3 fire elements to attack the hero enemies. Cooldown 33 seconds.
Lvl 4: Summons 2 mega fire elements to attack the hero enemies. Cooldown 35 seconds.
 
Spell Name:
Deadfall
Spell type:
Passive
Spell description:

While attacking, the Orc Warlock has a percentage chance to drag the target enemy unit to a 250 range of him, in addition he deals damage according to spell level.

 

Lvl 1: Gives Gul'dan a 3% chance to drag the attacked enemy unit to a 250 range of him, in addition he deals 25 points of damage.
Lvl 2: Gives Gul'dan a 6% chance to drag the attacked enemy unit to a 250 range of him, in addition he deals 50 points of damage.
Lvl 3: Gives Gul'dan a 9% chance to drag the attacked enemy unit to a 250 range of him, in addition he deals 75 points of damage.
Lvl 4: Gives Gul'dan a 12% chance to drag the attacked enemy unit to a 250 range of him, in addition he deals 100 points of damage.
 
Spell Name:
Tranquility
Spell type:
Channeling
Spell description:

Causes rains of healing energy to pour down in a large area, healing friendly allied units hit points per second. Lasts 30 seconds. With level, amount healed increases. For all levels: Cooldown 120 seconds. Mana cost 200.

 

Lvl 1: Causes rains of healing energy to pour down in a large area, healing friendly allied units for 50 hit points per second
Lvl 2: Causes rains of healing energy to pour down in a large area, healing friendly allied units for 100 hit points per second.
Lvl 3: Causes rains of healing energy to pour down in a large area, healing friendly allied units for 125 hit points per second.
Lvl 4: Causes rains of healing energy to pour down in a large area, healing friendly allied units for 150 hit points per second.
 

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