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Spell Name: |
Steal Soul |
Spell type: |
Instant Cast |
| Spell description: |
Steals target unit's soul by summoning evil spirits. For all levels: Cooldown 10 seconds. Mana cost 80.
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| Lvl 1: |
Steals Target Unit's Soul by summoning evil spirits. Deals 100 damage to target unit. |
| Lvl 2: |
Steals Target Unit's Soul by summoning evil spirits. Deals 200 damage to target unit. |
| Lvl 3: |
Steals Target Unit's Soul by summoning evil spirits. Deals 300 damage to target unit. |
| Lvl 4: |
Steals Target Unit's Soul by summoning evil spirits. Deals 400 damage to target unit. |
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Spell Name: |
Mammoth Guard |
Spell type: |
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| Spell description: |
Summons a mammoth to attack the hero enemies. Lasts 60 seconds. With level the power of summoned units increase. For all levels: Cooldown 20 seconds. Mana cost 100.
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| Lvl 1: |
Summons 1 Mammoth Guard to attack the hero enemies. |
| Lvl 2: |
Summons 1 Mammoth Guard to attack the hero enemies. Level 2 |
| Lvl 3: |
Summons 1 Mammoth Guard to attack the hero enemies. Level 3 |
| Lvl 4: |
Summons 2 Mammoth Guard to attack the hero enemies. |
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Spell Name: |
Blood of Fallen commandante |
Spell type: |
Time |
| Spell description: |
Transforms the Orcki into his real form, gaining bonus hit points. Giving him 14 bonus damage for each killed unit. Stack 7 times. Duration of each bonus, Spell duration and Cooldown increase with level.
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| Lvl 1: |
Transforms the Orcki into his real form, gaining 150 bonus hit points. Giving him 14 bonus damage for each killed unit for 6 seconds. Stack 7 times. Duration 25 seconds. Cooldown 35 seconds. Mana cost 100. |
| Lvl 2: |
Transforms the Orcki into his real form, gaining 250 bonus hit points. Giving him 14 bonus damage for each killed unit for 8 seconds. Stack 7 times. Duration 30 seconds. Cooldown 40 seconds. Mana cost 115. |
| Lvl 3: |
Transforms the Orcki into his real form, gaining 350 bonus hit points. Giving him 14 bonus damage for each killed unit for 10 seconds. Stack 7 times. Duration 35 seconds. Cooldown 45 seconds. Mana cost 130. |
| Lvl 4: |
Transforms the Orcki into his real form, gaining 450 bonus hit points. Giving him 14 bonus damage for each killed unit for 12 seconds. Stack 7 times. Duration 40 seconds. Cooldown 50 seconds. Mana cost 145. |
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Spell Name: |
Trapper |
Spell type: |
Time |
| Spell description: |
Orcki sends a magical trap to the target, dealing damage and attracting the target close to the hero, in addition to removing any teleport item temporarily from the target unit. With levels cast range and damage per second increases.
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| Lvl 1: |
Orcki sends a magical trap to the target enforcing all nearby target enemy units to attack target, dealing 110 damage per second and attracting the target close to the hero. Lasts 10 seconds. Removes Scrolls of Town Portal during spell casting and if caster or target die during spell casting it will lose it. Cooldown 160 seconds. Mana cost 160. |
| Lvl 2: |
Orcki sends a magical trap to the target enforcing all nearby target enemy units to attack target, dealing 140 damage per second and attracting the target close to the hero. Lasts 12 seconds. Removes Scrolls of Town Portal during spell casting and if caster or target die during spell casting it will lose it. Cooldown 180 seconds. Mana cost 180. |
| Lvl 3: |
Orcki sends a magical trap to the target enforcing all nearby target enemy units to attack target, dealing 190 damage per second and attracting the target close to the hero. Lasts 14 seconds. Removes Scrolls of Town Portal during spell casting and if caster or target die during spell casting it will lose it. Cooldown 200 seconds. Mana cost 200. |
| Lvl 4: |
n/a |
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