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Spell Name: |
Volcanic Shard |
Spell type: |
Instant Cast |
| Spell description: |
A demonic shard that is thrown at an enemy unit, causing damage according to hero level and stunning the target with 600 Range.
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| Lvl 1: |
Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 2 seconds with 600 Range. Mana cost 120. Cooldown 11 seconds. |
| Lvl 2: |
Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 4 seconds with 600 Range. Mana cost 120. Cooldown 13 seconds. |
| Lvl 3: |
Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 6 seconds with 600 Range. Mana cost 120. Cooldown 15 seconds. |
| Lvl 4: |
Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 8 seconds with 600 Range. Mana cost 120. Cooldown 17 seconds. |
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Spell Name: |
Flame Walk |
Spell type: |
Time |
| Spell description: |
When activated the Firelord deals area damage then becomes invisible, and moves faster for a set amount of time. When the Firelord attacks a unit to break invisibility, he will deal bonus damage. For all levels: Mana cost 75.
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| Lvl 1: |
Deals 80 area damage then allows the Firelord to become invisible, and move 10% faster for 15 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 20 bonus damage. Cooldown 16 seconds. |
| Lvl 2: |
Deals 160 area damage then allows the Firelord to become invisible, and move 20% faster for 20 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 40 bonus damage. Cooldown 26 seconds. |
| Lvl 3: |
Deals 240 area damage then allows the Firelord to become invisible, and move 30% faster for 25 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 60 bonus damage. Cooldown 36 seconds. |
| Lvl 4: |
Deals 320 area damage then allows the Firelord to become invisible, and move 40% faster for 30 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 80 bonus damage. Cooldown 46 seconds. |
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Spell Name: |
Fulmination |
Spell type: |
Passive |
| Spell description: |
The Firelord counters some attacks made on him by randomly creating explosions on units in a 500 surrounding range.
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| Lvl 1: |
Gives a 5% chance to deal 25 damage to all nearby units in a 550 range around the Firelord. |
| Lvl 2: |
Gives a 10% chance to deal 50 damage to all nearby units in a 550 range around the Firelord. |
| Lvl 3: |
Gives a 15% chance to deal 75 damage to all nearby units in a 550 range around the Firelord. |
| Lvl 4: |
Gives a 20% chance to deal 100 damage to all nearby units in a 550 range around the Firelord. |
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Spell Name: |
Oxidization |
Spell type: |
Time |
| Spell description: |
The Firelord oxidizes a target unit consuming the essence of life out of it and dealing damage X each hit point that it's missing and crippling it in fear with 600 range. For all levels: Mana cost 300.
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| Lvl 1: |
Oxidize a unit to deals 0.2 damage X each point of life it's missing and crippling it in fear for 10 seconds. Cooldown 300 seconds. |
| Lvl 2: |
Oxidize a unit to deals 0.4 damage X each point of life it's missing and crippling it in fear for 15 seconds. Cooldown 380 seconds. |
| Lvl 3: |
n/a |
| Lvl 4: |
n/a |
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