Hero database V20.0C

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Firelord - Blazefury

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Base Damage:
25
-
31
Primary Atribute:
INT
Base Agility:
17
Agility per level:
1.5
Base Strength:
15
Strength per level:
2
Base Intelligence:
23
Intelligence per level:
3.3
 
Spell Name:
Volcanic Shard
Spell type:
Instant Cast
Spell description:

A demonic shard that is thrown at an enemy unit, causing damage according to hero level and stunning the target with 600 Range.

 

Lvl 1: Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 2 seconds with 600 Range. Mana cost 120. Cooldown 11 seconds.
Lvl 2: Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 4 seconds with 600 Range. Mana cost 120. Cooldown 13 seconds.
Lvl 3: Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 6 seconds with 600 Range. Mana cost 120. Cooldown 15 seconds.
Lvl 4: Throws a volcanic shard at a target enemy unit, dealing 25 X (Hero level) damage and stunning the target for 8 seconds with 600 Range. Mana cost 120. Cooldown 17 seconds.
 
Spell Name:
Flame Walk
Spell type:
Time
Spell description:

When activated the Firelord deals area damage then becomes invisible, and moves faster for a set amount of time. When the Firelord attacks a unit to break invisibility, he will deal bonus damage. For all levels: Mana cost 75.

 

Lvl 1: Deals 80 area damage then allows the Firelord to become invisible, and move 10% faster for 15 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 20 bonus damage. Cooldown 16 seconds.
Lvl 2: Deals 160 area damage then allows the Firelord to become invisible, and move 20% faster for 20 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 40 bonus damage. Cooldown 26 seconds.
Lvl 3: Deals 240 area damage then allows the Firelord to become invisible, and move 30% faster for 25 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 60 bonus damage. Cooldown 36 seconds.
Lvl 4: Deals 320 area damage then allows the Firelord to become invisible, and move 40% faster for 30 seconds. If the Firelord attacks a unit to break invisibility, the attack will do 80 bonus damage. Cooldown 46 seconds.
 
Spell Name:
Fulmination
Spell type:
Passive
Spell description:

The Firelord counters some attacks made on him by randomly creating explosions on units in a 500 surrounding range.

 

Lvl 1: Gives a 5% chance to deal 25 damage to all nearby units in a 550 range around the Firelord.
Lvl 2: Gives a 10% chance to deal 50 damage to all nearby units in a 550 range around the Firelord.
Lvl 3: Gives a 15% chance to deal 75 damage to all nearby units in a 550 range around the Firelord.
Lvl 4: Gives a 20% chance to deal 100 damage to all nearby units in a 550 range around the Firelord.
 
Spell Name:
Oxidization
Spell type:
Time
Spell description:

The Firelord oxidizes a target unit consuming the essence of life out of it and dealing damage X each hit point that it's missing and crippling it in fear with 600 range. For all levels: Mana cost 300.

 

Lvl 1: Oxidize a unit to deals 0.2 damage X each point of life it's missing and crippling it in fear for 10 seconds. Cooldown 300 seconds.
Lvl 2: Oxidize a unit to deals 0.4 damage X each point of life it's missing and crippling it in fear for 15 seconds. Cooldown 380 seconds.
Lvl 3: n/a
Lvl 4: n/a
 

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