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Spell Name: |
Time Haze |
Spell type: |
Instant Cast |
| Spell description: |
Garan sends a time wave warping them to an unknown period of time and warps them back.
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| Lvl 1: |
Send mystical time haze. Deal 50-100 random damage. Slows 10% movement speed and 25% attack speed. Gives a 10% chance to cast Curse to the targets that will miss an attack of 25%. Gives a 10% chance to burn 250 of the targets mana. Cooldown 11 seconds. Mana cost 70. |
| Lvl 2: |
Send mystical time haze. Deal 100-200 random damage. Slows 15% movement speed and 30% attack speed. Gives a 10% chance to cast Curse to the targets that will miss an attack of 35%. Gives a 10% chance to burn 350 of the targets mana. Cooldown 12 seconds. Mana cost 85. |
| Lvl 3: |
Send mystical time haze. Deal 150-300 random damage. Slows 20% movement speed and 35% attack speed. Gives a 10% chance to cast Curse to the targets that will miss an attack of 45%. Gives a 10% chance to burn 350 of the targets mana. Cooldown 13 seconds. Mana cost 90. |
| Lvl 4: |
Send mystical time haze. Deal 200-400 random damage. Slows 25% movement speed and 40% attack speed. Gives a 10% chance to cast Curse to the targets that will miss an attack of 55%. Gives a 10% chance to burn 450 of the targets mana. Cooldown 14 seconds. Mana cost 115. |
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Spell Name: |
Scout |
Spell type: |
Summoning |
| Spell description: |
Temporarily summons an Owl Scout, which can be used to scout the map and attack enemies. Can see invisible units. With level, level of scouts and their number increase. For all levels: Cooldown 22 seconds. Mana cost 100. Lasts 50 seconds.
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| Lvl 1: |
Summons an Owl Scout, which can be used to scout. |
| Lvl 2: |
Summons a fast Owl Scout, which can be used to scout. |
| Lvl 3: |
Summons a very fast Owl Scout, which can be used to scout. Can see invisible units. |
| Lvl 4: |
Summons two very fast Owl Scouts, which can be used to scout. Can see invisible units. |
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Spell Name: |
Endless Time Recovery |
Spell type: |
Time |
| Spell description: |
Garan loops the time where the target is in his best form for a period of time.
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| Lvl 1: |
Garan loops the time where the target is in his best form for a period of time. Making him invulnerable for 5 seconds and recovering his 500 hp and 250 mp. Have 75% to lose recovered hp and mp after spell end. If Garan die, target will lose invulnerability. Cooldown 40 seconds. Mana cost 150. |
| Lvl 2: |
Garan loops the time where the target is in his best form for a period of time. Making him invulnerable for 6 seconds and recovering his 600 hp and 300 mp. Have 75% to lose recovered hp and mp after spell end. If Garan die, target will lose invulnerability. Cooldown 48 seconds. Mana cost 280. |
| Lvl 3: |
Garan loops the time where the target is in his best form for a period of time. Making him invulnerable for 7 seconds and recovering his 700 hp and 350 mp. Have 75% to lose recovered hp and mp after spell end. If Garan die, target will lose invulnerability. Cooldown 56seconds. Mana cost 360. |
| Lvl 4: |
Garan loops the time where the target is in his best form for a period of time. Making him invulnerable for 8 seconds and recovering his 800 hp and 400 mp. Have 75% to lose recovered hp and mp after spell end. If Garan die, target will lose invulnerability. Cooldown 64 seconds. Mana cost 550. |
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Spell Name: |
Time Enhance |
Spell type: |
Time |
| Spell description: |
Garan forwards the time faster for all Allies Heroes. Making them move faster and seeing the enemies can’t move and move slowly.
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| Lvl 1: |
Garan makes time going faster for allied forces! Give max movement speed to ally units for 20 seconds. All Enemy units stun for 4 seconds and later slow movement speed by 40% and attack speed by 70% for 10 seconds. Any other hero who use Town Portal during this spell casting will take 1000 damage suffer. After using this spell Garan will take 200% damage from attacks and spells for 20 seconds. Cooldown 200 seconds. Mana cost 250. |
| Lvl 2: |
Garan makes time going faster for allied forces! Gives max movement speed to ally heroes for 20 seconds. All Enemy units stun for 6 seconds and later slow movement speed by 40% and attack speed by 70% for 8 seconds. Any other hero who use Town Portal during this spell casting will take 1000 damage suffer. After using this spell Garan will take 200% damage from attacks and spells for 20 seconds. Cooldown 200 seconds. Mana cost 450. |
| Lvl 3: |
Garan makes time going faster for allied forces! Gives max movement speed to ally heroes for 20 seconds. All Enemy units stun for 8 seconds and later slow movement speed by 40% and attack speed by 70% for 6 seconds. Any other hero who use Town Portal during this spell casting will take 1000 damage suffer. After using this spell Garan will take 200% damage from attacks and spells for 20 seconds. Cooldown 200 seconds. Mana cost 650. |
| Lvl 4: |
n/a |
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