Hero database V20.0C

Dark
Side
Hero
 
Dark Infernal - Inferno

Next hero>

Base Damage:
29
-
51
Primary Atribute:
INT
Base Agility:
16
Agility per level:
1.85
Base Strength:
21
Strength per level:
2
Base Intelligence:
22
Intelligence per level:
2.4
 
Spell Name:
Death Lance
Spell type:
Instant Cast
Spell description:

A lance of death that can damage an enemy living unit or heal a friendly Undead unit. With time the amount of heal\damage increases. For all levels: Mana cost 70. Cooldown 6 seconds.

 

Lvl 1: A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 200 HP's for a friendly Undead unit or deals 100 damage point to an enemy living unit.
Lvl 2: A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 400 HP's for a friendly Undead unit or deals 200 damage point to an enemy living unit.
Lvl 3: A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 600 HP's for a friendly Undead unit or deals 300 damage point to an enemy living unit.
Lvl 4: A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 800 HP's for a friendly Undead unit or deals 400 damage point to an enemy living unit.
 
Spell Name:
Hell Fire
Spell type:
Channeling
Spell description:

Calls down waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. With level, damage increases.

 

Lvl 1: Calls down 6 waves of fire that damage units in an area. Each wave deals 20 damage and then burns enemies dealing 10 damage points per second for 3 seconds. Mana cost 70. Cooldown 10 seconds.
Lvl 2: Calls down 8 waves of fire that damage units in an area. Each wave deals 40 damage and then burns enemies dealing 20 damage points per second for 3 seconds. Mana cost 80. Cooldown 10 seconds.
Lvl 3: Calls down 8 waves of fire that damage units in an area. Each wave deals 60 damage and then burns enemies dealing 30 damage points per second for 3 seconds. Mana cost 90. Cooldown 10 seconds.
Lvl 4: Calls down 12 waves of fire that damage units in an area. Each wave deals 80 damage and then burns enemies dealing 40 damage points per second for 3 seconds. Mana cost 100. Cooldown 10 seconds.
 
Spell Name:
Endurance Aura
Spell type:
Passive
Spell description:

Increases the movement speed and attack rate of nearby friendly units. With level, movement speed and attack rate increase increases. Area of Effect 900.

 

Lvl 1: Movement speed increases by 10% and attack rate increase increases by 5%.
Lvl 2: Movement speed increases by 20% and attack rate increase increases by 10%.
Lvl 3: Movement speed increases by 30% and attack rate increase increases by 15%.
Lvl 4: Movement speed increases by 40% and attack rate increase increases by 20%.
 
Spell Name:
Animated Dead
Spell type:
Summoning
Spell description:

Raises dead units in an area to fight for the Inferno to fight for a period of time. Animated units are invulnerable. With level, number of raised units increases and the duration increases.

 

Lvl 1: Raises 6 dead units in an area to fight for the Inferno for 40 seconds. The summoned units are invulnerable. Mana cost 200. Cooldown 180 seconds.
Lvl 2: Raises 8 dead units in an area to fight for the Inferno for 50 seconds. The summoned units are invulnerable. Mana cost 200. Cooldown 180 seconds.
Lvl 3: n/a
Lvl 4: n/a
 

Counter Stats

Free Myspace Comments
Copyright DDayWorld.com © 2008.