 |
Spell Name: |
Death Lance |
Spell type: |
Instant Cast |
| Spell description: |
A lance of death that can damage an enemy living unit or heal a friendly Undead unit. With time the amount of heal\damage increases. For all levels: Mana cost 70. Cooldown 6 seconds.
|
| Lvl 1: |
A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 200 HP's for a friendly Undead unit or deals 100 damage point to an enemy living unit. |
| Lvl 2: |
A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 400 HP's for a friendly Undead unit or deals 200 damage point to an enemy living unit. |
| Lvl 3: |
A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 600 HP's for a friendly Undead unit or deals 300 damage point to an enemy living unit. |
| Lvl 4: |
A lance of death that can damage an enemy living unit or heal a friendly Undead unit. Heals 800 HP's for a friendly Undead unit or deals 400 damage point to an enemy living unit. |
|
| |
 |
Spell Name: |
Hell Fire |
Spell type: |
Channeling |
| Spell description: |
Calls down waves of fire that damage units in an area. Each wave deals initial damage and then burns enemies for 3 seconds. With level, damage increases.
|
| Lvl 1: |
Calls down 6 waves of fire that damage units in an area. Each wave deals 20 damage and then burns enemies dealing 10 damage points per second for 3 seconds. Mana cost 70. Cooldown 10 seconds. |
| Lvl 2: |
Calls down 8 waves of fire that damage units in an area. Each wave deals 40 damage and then burns enemies dealing 20 damage points per second for 3 seconds. Mana cost 80. Cooldown 10 seconds. |
| Lvl 3: |
Calls down 8 waves of fire that damage units in an area. Each wave deals 60 damage and then burns enemies dealing 30 damage points per second for 3 seconds. Mana cost 90. Cooldown 10 seconds. |
| Lvl 4: |
Calls down 12 waves of fire that damage units in an area. Each wave deals 80 damage and then burns enemies dealing 40 damage points per second for 3 seconds. Mana cost 100. Cooldown 10 seconds. |
|
| |
 |
Spell Name: |
Endurance Aura |
Spell type: |
Passive |
| Spell description: |
Increases the movement speed and attack rate of nearby friendly units. With level, movement speed and attack rate increase increases. Area of Effect 900.
|
| Lvl 1: |
Movement speed increases by 10% and attack rate increase increases by 5%. |
| Lvl 2: |
Movement speed increases by 20% and attack rate increase increases by 10%. |
| Lvl 3: |
Movement speed increases by 30% and attack rate increase increases by 15%. |
| Lvl 4: |
Movement speed increases by 40% and attack rate increase increases by 20%. |
|
| |
 |
Spell Name: |
Animated Dead |
Spell type: |
Summoning |
| Spell description: |
Raises dead units in an area to fight for the Inferno to fight for a period of time. Animated units are invulnerable. With level, number of raised units increases and the duration increases.
|
| Lvl 1: |
Raises 6 dead units in an area to fight for the Inferno for 40 seconds. The summoned units are invulnerable. Mana cost 200. Cooldown 180 seconds. |
| Lvl 2: |
Raises 8 dead units in an area to fight for the Inferno for 50 seconds. The summoned units are invulnerable. Mana cost 200. Cooldown 180 seconds. |
| Lvl 3: |
n/a |
| Lvl 4: |
n/a |
|