Hero database V20.0C

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Kabal - Beast Master

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Base Damage:
33
-
43
Primary Atribute:
STR
Base Agility:
18
Agility per level:
1.6
Base Strength:
25
Strength per level:
3
Base Intelligence:
14
Intelligence per level:
1.2
 
Spell Name:
Demonic Impale
Spell type:
Instant Cast
Spell description:

Slams the ground with the Beastmaster's massive axe, shooting spiked tendrils out in a straight line, dealing damage and hurling enemy ground units into the air in their wake, they are stuned. For all levels: Cooldown 9 seconds. Mana cost 100.

 

Lvl 1: Dealing 100 damage, stunning units for 1 second.
Lvl 2: Dealing 150 damage, stunning units for 1.5 second.
Lvl 3: Dealing 200 damage, stunning units for 2 second.
Lvl 4: Dealing 260 damage, stunning units for 2.5 second.
 
Spell Name:
Bloody Hit
Spell type:
Instant Cast
Spell description:

The Beastmaster uses the blood of fallen comrades, damaging nearby enemies. For all levels: Cooldown 10 seconds. Mana cost 90.

 

Lvl 1: The Beastmaster uses the blood of fallen comrades, damaging nearby enemies. Each hit does 100 damage.
Lvl 2: The Beastmaster uses the blood of fallen comrades, damaging nearby enemies. Each hit does 200 damage.
Lvl 3: The Beastmaster uses the blood of fallen comrades, damaging nearby enemies. Each hit does 300 damage.
Lvl 4: The Beastmaster uses the blood of fallen comrades, damaging nearby enemies. Each hit does 400 damage.
 
Spell Name:
Berserker
Spell type:
Time
Spell description:

Causes Beastmaster to attack and move faster, but also make him vulnerable and take more damage. For all levels: Cooldown 30 seconds. Mana cost 75.

 

Lvl 1: Causes this unit to attack 35% faster, but take 50% more damage.
Lvl 2: Causes this unit to attack 40% faster, but take 40% more damage.
Lvl 3: Causes this unit to attack 50% faster, but take 35% more damage.
Lvl 4: Causes this unit to attack 60% faster, but take 30% more damage.
 
Spell Name:
Avatar
Spell type:
Time
Spell description:

When Avatar is activated, it gives the bonus armor, bonus hit points, bonus damage and spell immunity. With level, all bonuses and duration increase.

 

Lvl 1: Activate Avatar to give the Beastmaster 10 bonus armor, bonus 600 hit points, 35 bonus damage and spell immunity. Lasts 60 seconds. Cooldown 180 seconds. Mana cost 180.
Lvl 2: Activate Avatar to give the Beastmaster 15 bonus armor, bonus 800 hit points, 50 bonus damage and spell immunity. Lasts 70 seconds. Cooldown 180 seconds. Mana cost 200.
Lvl 3: n/a
Lvl 4: n/a
 

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