Hero database V20.0C

Dark
Side
Hero
 
Far Seer - Thrall

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Base Damage:
21
-
27
Primary Atribute:
Int
Base Agility:
18
Agility per level:
1.5
Base Strength:
16
Strength per level:
2
Base Intelligence:
19
Intelligence per level:
3.3
 
Spell Name:
Chain Lightning
Spell type:
Time
Spell description:

Hurls a bolt of damaging lightning at a target enemy that jumps to nearby enemies. Each jump deals less damage. With level, damage and number of jumps increase. For all levels: Manacost 110. Cooldown 9 seconds.

 

Lvl 1: Calls forth a bolt of lightning that bounces up to 4 times, dealing 150 damage on the primary target. Each jump deals less damage.
Lvl 2: Calls forth a bolt of lightning that bounces up to 6 times, dealing 200 damage on the primary target. Each jump deals less damage.
Lvl 3: Calls forth a bolt of lightning that bounces up to 8 times, dealing 250 damage on the primary target. Each jump deals less damage.
Lvl 4: Calls forth a bolt of lightning that bounces up to 10 times, dealing 350 damage on the primary target. Each jump deals less damage.
 
Spell Name:
Feral Spirit
Spell type:
Summoning
Spell description:

Summons Spirit Wolves to fight the Far Seer's enemies. Lasts 60 seconds. With level Wolves hit points, damage, abilities and number increase.

 

Lvl 1: Summons 2 Spirit Wolf Champions that have critical strike, each wolf has 300 hit points and deals 21-23 damage. Mana cost 75. Cooldown 30 seconds.
Lvl 2: Summons 2 Spirit Wolf companions that have Critical Strike. Each wolf has 600 hit points and deals 26 - 28 damage. Mana cost 75. Cooldown 30 seconds.
Lvl 3: Summons 2 Spirit Wolf companions that have Critical Strike and are invisible unless they are attacking. Each wolf has 800 hit points and deals 36 - 38 damage. Mana cost 75. Cooldown 30 seconds.
Lvl 4: Summons 3 Spirit Wolf companions that have Critical Strike and are invisible unless they are attacking. Each wolf has 800 hit points and deals 36 - 38 damage.Mana cost 75. Cooldown 25 seconds.
 
Spell Name:
Unholy Aura
Spell type:
Passive
Spell description:

Increases the movement speed and life regeneration rate of nearby friendly units. With level, movement speed and life regeneration rate increase increases.

 

Lvl 1: Increases nearby friendly units' movement speed by 10% and gives 1 Hp/s life regeneration rate.
Lvl 2: Increases nearby friendly units' movement speed by 20% and gives 2 Hp/s life regeneration rate.
Lvl 3: Increases nearby friendly units' movement speed by 30% and gives 3 Hp/s life regeneration rate.
Lvl 4: Increases nearby friendly units' movement speed by 40% and gives 4 Hp/s life regeneration rate.
 
Spell Name:
Elemental Fury
Spell type:
Instant Cast
Spell description:

Thrall makes the ground tremble and break, slowing units within the area of effect. Summons Fire that burns nearby units and hurts them with lightning bolts, dealing damage by factor of Hero Intelligence x 4. With Level cooldown decreases.

 

Lvl 1: Thrall unleashes his rage causing the ground tremble and break, dealing 40 damage/second to buildings and slowing units within the area of effect. Summons a Fire that burns nearby units and hurts them with lightning bolts, dealing damage by factor of Hero Intelligence x 4. Mana cost 200. Cooldown 240 seconds.
Lvl 2: Thrall unleashes his rage causing the ground tremble and break, dealing 50 damage/second to buildings and slowing units within the area of effect. Summons a Fire that burns nearby units and hurts them with lightning bolts, dealing damage by factor of Hero Intelligence x 4. Mana cost 220. Cooldown 220 seconds.
Lvl 3: Thrall unleashes his rage causing the ground tremble and break, dealing 60 damage/second to buildings and slowing units within the area of effect. Summons a Fire that burns nearby units and hurts them with lightning bolts, dealing damage by factor of Hero Intelligence x 4. Mana cost 240. Cooldown 200 seconds.
Lvl 4: n/a
 

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